
  function rotate(obj1,obj2){
    Element.show(obj1);
    Element.hide(obj2);
//     Effect.Squish("anim",{queue:"front", duration:2});
    Effect.BlindUp(obj1,{duration:1.5});
    Effect.Appear(obj2,{duration:1.5});
    return true;
  }

  var anims = new Array("anim","anim7","anim2","anim3","anim4","anim5","anim6");
  var animi = 0;
  var interval = 15; //seconds
  var init_delay = 15; //seconds

  function init(){
    setTimeout("loadNext()",init_delay*1000);
  }
  function loadNext(){
    to_hide = anims[animi];
    animi++;
    if(animi>=anims.length) animi = 0;
    to_show = anims[animi];
    rotate(to_hide,to_show);
    setTimeout("loadNext()",interval*1000);
    return true;
  }

